E2M8: Hellbound (The Ultimate NMD)

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The Ultimate NMD maps
Anomaly Zero

M1 M2 M3 M4 M5 M6 M7 M8 M9

Hell's Door
Abandon Hope

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8: Hellbound is the eighth and final map in episode Hell's Door of The Ultimate NMD. It was designed by Fiend.

Walkthrough[edit]

Map of Hellbound
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 5)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:05.34 paymentplan 2017-10-02 n2d8-105.zip
NM speed
UV max 1:53.74 paymentplan 2017-09-30 n2d8-153.zip
NM 100S 1:04.83 J. Learn Shiore 2012-05-01 n2d8s104.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 73)
  2. facing south. (thing 74)
  3. facing south. (thing 75)
  4. facing south. (thing 76)
  5. facing west. (thing 78)
  6. facing east. (thing 79)

Statistics[edit]

Map data[edit]

Things 91
Vertices 419*
Linedefs 465
Sidedefs 634
Sectors 112
* The vertex count without the effect of node building is 357.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]