E2M8: Serenity Forever (Eternity)
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Eternity maps |
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This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
E2M8: Serenity Forever is the eighth and final level of the episode replacement Eternity. It was designed by Bjorn Hermans and Holger Nathrath, and includes a custom music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets in this level.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 6:36.74 | Xerenogan | 2023-04-09 | ete8-636.zip | |
NM speed | 2:23.29 | mhrz | 2021-09-17 | eter28n223.zip | |
UV max | |||||
UV -fast | 5:50.89 | Andrey Boldt (Hitherto) | 2013-11-05 | ete8f550.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 16, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 158)
- facing west. (thing 161)
- facing west. (thing 162)
- facing west. (thing 163)
Statistics[edit]
Map data[edit]
Things | 164 |
Vertices | 591* |
Linedefs | 627 |
Sidedefs | 997 |
Sectors | 125 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
In the Maximum Doom versions, this level replaces MAP08 instead of E2M8. Therefore, it cannot be completed due to the use of tag 666 in the cyberdemon room.
Inspiration and development[edit]
Trivia[edit]
- There are no weapons available for pickup, making the map extremely difficult to finish from a pistol start. There is a chance you will be able to grab a shotgun dropped by a shotgun guy, otherwise you will more than likely run out of bullets and have to attempt to punch the cyberdemon to death in order to end the map.