E2M8: Serenity Forever (Eternity)
From DoomWiki.org
| Eternity maps |
|---|
E2M8: Serenity Forever is the eighth and final level of the episode replacement Eternity. It was designed by Björn Hermans and Holger Nathrath, and uses the music track "Facing the Spider" by Robert Prince, from Doom.
Contents
Walkthrough[edit]
Essentials[edit]
Kill the imp waiting around the corner then head south and east into a hallway leading to a blue door. Halfway along the hallway is a barrel in front of a switch, which will open four monster closets in the previous room. Enter the southernmost closet to collect the blue skull key, then go through the blue door and open another door at the south end of the next room to see another switch ahead; as you pass through the door, another closet will open to your right. Flip the switch then go back to the previous room, where the S chamber has opened on the east side. Approach the S to open the first E chamber, then continue east and south through the remaining letters until you drop into a courtyard containing the Y and the cyberdemon. The level will end automatically when the cyberdemon is killed.
Other points of interest[edit]
This map contains no weapons, making the map extremely difficult to finish from a pistol start. You will be able to grab a shotgun dropped by a shotgun guy, otherwise you will more than likely run out of bullets and have to attempt to punch the cyberdemon to death in order to end the map.
Secrets[edit]
Official[edit]
There are no official secrets in this level.
Non-official[edit]
- Stepping on the N will open a monster closet to the north. Enter it and open the wall with the gargoyle to find zombiemen guarding a switch that will lower the yellow skull key. The key can be used to open the slime-covered wall in front of the Y, letting you kill the cyberdemon safely; its rockets will not be able to pass over the Y.
- Open the gargoyle wall in the I chamber to find a supercharge, a backpack and large ammo pickups.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 6:36.74 | Xerenogan | 2023-04-09 | ete8-636.zip | |
| NM speed | 2:23.29 | mhrz | 2021-09-17 | eter28n223.zip | |
| UV max | 10:14.49 | Océan silencieux | 2025-03-12 | sere2m8uvmax.zip | |
| UV -fast | 5:50.89 | Andrey Boldt (Hitherto) | 2013-11-05 | ete8f550.zip | |
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on March 24, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 158)
- facing west. (thing 161)
- facing west. (thing 162)
- facing west. (thing 163)
Statistics[edit]
Map data[edit]
| Things | 164 |
| Vertices | 591* |
| Linedefs | 627 |
| Sidedefs | 997 |
| Sectors | 125 |
Things[edit]
This level contains the following numbers of things per skill level:
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Technical information[edit]
In the Maximum Doom versions, this level replaces MAP08 instead of E2M8. Therefore, it cannot be completed due to the use of tag 666 in the cyberdemon room.
