E2M8: Vault (Doom the Way id Did)
From DoomWiki.org
Doom the Way id Did maps |
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Knee-Deep in the Dead |
Inferno |
E2M8: Vault is the final map of The Shores of Hell in Doom the Way id Did. It features a boss battle with the Cyberdemon. It was designed by Michael Fraize (Marcaek) and Sarah Mancuso (esselfortium) in the style of Sandy Petersen. The par time defined in the DEHACKED lump is 2:00.
Contents
Walkthrough[edit]
Essentials[edit]
Gather supplies and enter the door. Clear out the enemies initially present, and then press all the side switches to lower some extra supplies. Now press the switch at the north end of the central column to lower it a bit. Then press the switch on the south end, and finally the north end again. The last switch you press will fully lower the column, as well as the cyberdemon. It will also expand the arena by lowering the walls and revealing lost souls at the four corners. The cyberdemon will first teleport to one of these corners, so use caution if you are heading into one of these. And take note as the blood still damages you. Kill the cyberdemon to finish up the second episode.
Other points of interest[edit]
Secrets[edit]
There are no official secrets for this level.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | 1:00.49 | Andy Stewart (eschdoom) | 2013-05-25 | i2dxnm.zip | |
UV max | 1:01.37 | Teedre | 2020-11-15 | dtwid28-10137.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 5:59.26 | Casey Alvis (Altima Mantoid) | 2011-12-30 | i2d8t559.zip | |
UV pacifist |
The data was last verified in its entirety on August 1, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north-east. (thing 0)
- facing north-west. (thing 9)
- facing south-west. (thing 16)
- facing south-east. (thing 18)
- facing south. (thing 51)
- facing east. (thing 56)
- facing west. (thing 59)
Statistics[edit]
Map data[edit]
Things | 175 |
Vertices | 412* |
Linedefs | 380 |
Sidedefs | 584 |
Sectors | 42 |
Things[edit]
This level contains the following numbers of things per skill level:
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