E2M8 (Back to Basics)

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Back to Basics maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8 is the eighth and final map of Back to Basics. It was designed by Esa Repo (Espi).


Map of E2M8
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After pressing a switch in Secret #3 as well as one in the zigzag hallway at the east end of the map, you can access the south end. Press the switch here to open up a plasma gun and energy cells. (sector 56)
  2. In the rocket launcher room, press on the northeast wall to find a dropoff point with an invulnerability. (sector 91)
  3. In the side room north of where the chaingun is, press on the southwest wall to find a switch. (sector 136)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:19.40 vdgg 2011-10-01 b2b8-119.zip
NM speed
UV max 3:59.69 Vladimir Monakhov (skepticist) 2009-05-21 b2b8-359.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 00:56 Mark Anders 2007-12-28 b2bnmlmps.zip Doesn't exit due to absence of Cyberdemon to end level

The data was last verified in its entirety on December 8, 2021.


Player spawns[edit]

This level contains seven spawn points:

  1. facing north-west. (thing 233)
  2. facing north-east. (thing 234)
  3. facing south-west. (thing 235)
  4. facing north. (thing 236)
  5. facing south-west. (thing 237)
  6. facing south-west. (thing 238)
  7. facing north. (thing 239)


Map data[edit]

Things 243
Vertices 1469*
Linedefs 1466
Sidedefs 2305
Sectors 194
* The vertex count without the effect of node building is 1202.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]