E2M8 (Hell Run)

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Hell Run maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8 is the eighth and final map of Hell Run. It was designed by Jonathan Jordan.


Map of E2M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Use the switch at the start to lower, then use the switch to the south to lower six blocks, which contain the six secrets as well as a berserk pack, a soul sphere, a megaarmor, a rocket launcher, boxes of rockets, energy cell packs, a plasma gun, a backpack, and the teleporter to the main arena. (sector 40)
  2. See Secret #1. (sector 41)
  3. See Secret #1. (sector 42)
  4. See Secret #1. (sector 43)
  5. See Secret #1. (sector 44)
  6. See Secret #1. (sector 45)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 9, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 61)
  2. facing west. (thing 62)
  3. facing west. (thing 63)
  4. facing west. (thing 64)


Map data[edit]

Things 66
Vertices 227*
Linedefs 235
Sidedefs 366
Sectors 46
* The vertex count without the effect of node building is 192.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]