E2M8 (Number One Kill)

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Number One Kill maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8 is the eighth and final map of Number One Kill. It was designed by Angelo Jefferson.

Walkthrough[edit]

Map of E2M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go past the blue key and through the wall to get health bonuses, an energy cell, and a switch. (sector 169)
  2. Press the switch in Secret #1 to lower the window northeast of the blue key. You can head out into the yard past the window and around to find ammo, a plasma gun, and partial invisibility. (sector 162)
  3. Get the red key, then head to the red switch nearby. Press on the wall opposite of the gargoyle switch to open both secret walls, which contain rockets, a box of rockets, a soul sphere, and partial invisibility. (sector 279)
  4. See Secret #3. (sector 282)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:43.06 Michael Novikov 1999-11-04 1kill_mn.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 389)
  2. facing east. (thing 390)
  3. facing south-west. (thing 391)
  4. facing south-east. (thing 392)
  5. facing north. (thing 393)
  6. facing north-west. (thing 394)
  7. facing south-west. (thing 395)
  8. facing north. (thing 396)

Statistics[edit]

Map data[edit]

Things 498
Vertices 1342*
Linedefs 1363
Sidedefs 1999
Sectors 300
* The vertex count without the effect of node building is 1070.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]