E2M9: Descent into Darkness (Return to Hadron)
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Return to Hadron maps |
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Episode 1 |
Episode 2
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Episode 3 |
This level occupies the map slot E2M9. For other maps which occupy this slot, see Category:E2M9.
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E2M9: Descent into Darkness is the ninth and secret map of episode The Collider's New Clothes in Return to Hadron. It was designed by Matt Powell (cannonball) and uses the music track "Adagio for Strings and Organ," originally composed by Remo Giazotto and arranged by Lee Jackson for Rise of the Triad.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the bottom, go towards the big marble block at the north end of the cave. Go to its northern side and press on it, then quickly run back to the center and enter the teleporter before it closes to reach a megaarmor and boxes of rockets. (sector 11)
- Look towards the marble steps that lead up to the red bars, then go around the north column. Notice that the north side has a blue light instead of a red light, unlike the other sides. When you press on this light, quickly run to the south side of the marble structure and enter the teleporter before it closes to reach a ledge with an energy cell pack and a soul sphere. (sector 148)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:52.54 | Poncho | 2018-04-18 | r2h9-352.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
Things | 318 |
Vertices | 1536* |
Linedefs | 1508 |
Sidedefs | 2345 |
Sectors | 187 |
Things[edit]
This level contains the following numbers of things per skill level:
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