E2M9: Soul Converting Centre (Deadly Standards 2)

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Deadly Standards 2 maps
The Standards of Hell
This level occupies the map slot E2M9. For other maps which occupy this slot, see Category:E2M9.
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E2M9: Soul Converting Centre is the ninth and secret map of Deadly Standards 2. It was designed by riderr3 and uses the untitled music track (D_E1M7.mid) by Mr. Freeze, from the optional soundtrack for Doom the Way id Did. The par time defined in MAPINFO is 2:45.

Walkthrough[edit]

Map of Soul Converting Centre
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head northeast from the start, going next to the evil eye to drop to health and armor bonuses as well as a chainsaw to the north. (sector 116)
  2. Head west through the wall west of the lift that led to Secret #1 to find a stimpack and armor bonuses. (sector 33)
  3. In the central cave, enter a cave to the southwest, use the switch, then head east of there and take the north lift up to an energy cell. If you have the yellow key, you can open the door for a plasma gun. (sector 90)
  4. In the yellow key room, jump east onto the wall and go north through the wall to get a stimpack, a rocket launcher, and a megaarmor. (sector 70)
  5. On the lift north of the crushers, ride it up while looking at the north wall. Press the switch as the lift rises, then quickly run west through the corridor and up. Go on the southeast lift as it rises to get an energy cell and a plasma gun. (sector 120)
  6. When the plasma gun platform at Secret #5 descends, head behind the wall there and raise it again, riding it back up. Head north, then west, then jump to the small ledge southwest to get a soul sphere. (sector 12)
  7. In the southwest part of the south area, go into the southwest alcove at the outer hall to find an armor bonus, an energy cell pack, a medikit, a box of ammo, and a radiation suit. (sector 105)
  8. In the same area, make your way to the southeast side and open the inner wall at the bend. Head up the steps to an invulnerability and a rocket. (sector 308)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 7, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 525)
  2. facing west. (thing 528)
  3. facing north. (thing 529)
  4. facing south-east. (thing 530)
  5. facing north. (thing 531)
  6. facing north. (thing 532)

Statistics[edit]

Map data[edit]

Things 533
Vertices 2013*
Linedefs 1991
Sidedefs 2994
Sectors 323
* The vertex count without the effect of node building is 1610.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]