E3M1: Bhavaagra As Seen Through a Child's Mind (Tarnsman's Projectile Hell)

From DoomWiki.org

Tarnsman's Projectile Hell maps
Episode 1: Eternal Night Vignette

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2: Strange Oriental Discourse

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3: Catastrophe in Bhavaagra
Episode 4: Hopeless Masquerade

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M1: Bhavaagra As Seen Through a Child's Mind is the first map in episode Catastrophe in Bhavaagra of Tarnsman's Projectile Hell. It was designed by Richard Frei (Tarnsman) and uses the music track "Blaster" by Starpath. The par time defined in MAPINFO is 4:00.


Map of Bhavaagra As Seen Through a Child's Mind
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Leave the purple section at the northwest end to head back to the main area. Head to the outside area on the west side and enter the small alcove to the northwest, flipping the switch inside. Go back to the purple section by flipping the switch at the west side, then head east and in the middle, you can enter a teleporter that leads to three backpacks. (sector 741)
  2. After you are able to get the blue key, head east and up the steps. When you do this, go back to the switch at the south end of the area and flip it to return to the blue section. Go to the east side of this section and take the teleporter to the south to get energy cells and a plasma gun. (sector 744)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 7, 2022.


Map data[edit]

Things 301
Vertices 6205*
Linedefs 7823
Sidedefs 11864
Sectors 1583
* The vertex count without the effect of node building is 6205.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]