E3M1: Gatehouse (2002 A Doom Odyssey)
From DoomWiki.org
2002 A Doom Odyssey maps |
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Deep into the Code |
The Road to Eternity |
The Evil Unleashed
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The Search for Stephanie (original) Torment Ultima (10th ed.) |
Bonus ZDoom levels |
This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.
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E3M1: Gatehouse is the first map in episode The Evil Unleashed of 2002 A Doom Odyssey. It was designed by Sam Woodman (Metabolist) and uses the music track " ". In the 10th anniversary edition a couple of geometry modifications were applied but the things population was left unchanged.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Take the hall southeast of the exit doors. Open the next door and in the next room, use the lion switch to reveal a berserk pack. (sector 67)
- In the southeast cave, run up the steps and into the corridor, quickly entering the south compartment before it rises to get a rocket launcher. (sector 228)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[edit]
Style | Time | Player | Date | File | Notes |
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Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 147)
- facing south. (thing 148)
- facing east. (thing 149)
- facing west. (thing 150)
Statistics[edit]
Map data[edit]
Original ed.:
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10th ann.ed.:
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Things[edit]
This level contains the following numbers of things per skill level:
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