E3M1: Ghosts of Deir ez-Zor (Favillesco)
From DoomWiki.org
| Favillesco maps |
|---|
| Ep.1: Genuflected on Io |
| Ep.2: Tragedy over Europa |
Ep.3: Vivisected on Ganymede
|
| Alpha Ep.1: Apostasy on Amalthea |
| Alpha Ep.2: Desecration on Thebe |
This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E3M1: Ghosts of Deir ez-Zor is the first map in episode Vivisected on Ganymede of Favillesco Trilogy. It was designed by Nicolás Monti.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northeast caves, go to the middle and find a gray brick on the south wall. Using it reveals a berserk pack. (sector 113)
- In the area with the lift that leads back to the starting area, go to the east wall and use the northeast corner, which will lower the wall behind the red pillar. Go there to find a green armor. (sector 26)
- When you unlock the way back to the lava river from the northeast end, return to the central room and go into the northwest monster closet. Open the back wall to get a blur artifact. (sector 54)
- At the west side with three doors, use the gargoyle face to the south and follow the winding path to get a soul sphere and passage back to the start. (sector 101)
- In the exit room, go to the lava river to the southeast to find a computer area map. (sector 47)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on August 18, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 174)
- facing south. (thing 175)
- facing east. (thing 176)
- facing west. (thing 177)
- facing west. (thing 178)
- facing west. (thing 179)
- facing south. (thing 180)
- facing south. (thing 181)
Statistics[edit]
Map data[edit]
| Things | 183 |
| Vertices | 906* |
| Linedefs | 939 |
| Sidedefs | 1224 |
| Sectors | 152 |
* The vertex count without the effect of node building is 766.
Things[edit]
This level contains the following numbers of things per skill level:
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