E3M1: Hell Breach (Doom the Way id Did: The Lost Episodes)

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DtWiD: The Lost Episodes maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno
Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

Base Instinct

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Final Gate

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.

E3M1: Hell Breach is the first map of the Inferno episode in Doom the Way id Did: The Lost Episodes. It was designed by Walter Confalonieri (daimon) and Michael Fraize (Marcaek).

Walkthrough[edit]

Map of Hell Breach
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Leave the starting structure then head east past some shotgun guys and follow a winding passage to a cavern with some lava. Kill some waiting imps, step through the lava to the steps on the north side then climb up them and continue east to a white bridge. Cross the bridge, noting the cacodemons hiding in the white rocks on either side, then open the door ahead to enter a T-junction and take the north path. Push past a demon to enter a room with a metal column, which has two shotgun guys on it, then open the eastern door and climb the steps in front of you to find three imps guarding a white teleporter. Use the teleporter to reach the north-west area of the map, then follow the hallway to a cave with a winding bridge and step across it to reach a pentagram cube. Step round this cube to find a baron of Hell guarding a skull switch, which will open the cube to reveal the red skull key.

Go back to the teleporter, fighting through some imps and demons (plus a cacodemon on Ultra-Violence and Nightmare skill levels) that have been released on the way, then use the teleporter to return to the previous area and dodge some imps that have been released behind you. Go back into the room with the metal column and enter the northern junction, then take the west fork and follow the path to the exit door. Open the door and kill two demons waiting on either side of it, then enter the teleporter in the north-west corner to finish the level.

Other points of interest[edit]

Secrets[edit]

  1. In the central lava area, drop to the north side and take the teleporter on the north-west rock. When you teleport, open the bloody wall behind you to get an armor. (sector 63)
  2. In the central lava area, drop to the north side and use the switch to raise a bridge up. Head south on the main bridge and south on the fork to reach another rock, then open the bloody wall to find a teleporter leading to a backpack. (sector 186)
  3. At secret #2, get on the high wall and jump south to the other high wall. The wall ahead lowers revealing a medikit, lost souls, an energy cell and a box of bullets. (sector 165) On Hey Not Too Rough or lower, you will only find a medikit here.
  4. At the southern-most area, use the east switch to open the center, then the switch in the center to reveal a teleporter to the south. Instead of taking that teleporter, head north and take the lift up to reach a medikit. This counts as six secrets. (sector 110)
  5. See secret #4. (sector 111)
  6. See secret #4. (sector 112)
  7. See secret #4. (sector 113)
  8. See secret #4. (sector 116)
  9. See secret #4. (sector 109)
  10. In the south-east room with the plus shaped column, use the lion switch on the column to lower it, then quickly enter the room to the north. Enter the teleporter to the north-west before it rises to reach a supercharge. (sector 173)
  11. In the south-east room with the plus-shaped column, use the east wall to find a lift leading to a chaingun. (sector 90)
  12. After you get the red key, return to the hall at the east side and look south at the cage. Shoot the switch, and the lava pool nearby will rise up. Go to the other end and the wall will lower revealing a box of shotgun shells, a box of bullets and a medikit. (sector 178)
  13. Pressing the switch that reveals the red key also reveals a passage north-west of the big lava pool. Go in to reach the area with cacodemons and a berserk pack. (sector 190)
  14. Head north from the berserk pack through the wall with the candle to find an energy cell and a teleporter. (sector 194)
  15. The teleporter in secret #14 is a separate secret, but is not accessible without cheating. (sector 195)

Bugs[edit]

Only 93% secrets is possible due to secret #15 being inaccessible.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:41.69 Memfis 2012-12-17 l3e1p041.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:41.69 Memfis 2012-12-17 l3e1p041.zip

The data was last verified in its entirety on December 7, 2021.

Statistics[edit]

Map data[edit]

Things 199
Vertices 909*
Linedefs 980
Sidedefs 1436
Sectors 201
* The vertex count without the effect of node building is 783.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]