E3M1: Hell Breach (Doom the Way id Did: The Lost Episodes)

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DtWiD: The Lost Episodes maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno
Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

Base Instinct

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Final Gate

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.

E3M1: Hell Breach is the first map of the Inferno episode in Doom the Way id Did: The Lost Episodes. It was designed by Walter Confalonieri (daimon) and Michael Fraize (Marcaek).

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Walkthrough[edit]

Map of Hell Breach
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central lava area, drop to the north side and take the teleporter on the northwest rock. When you teleport, open the bloody wall behind you to get a green armor. (sector 63)
  2. In the central lava area, drop to the north side and use the switch to raise a bridge up. Head south on the main bridge and south on the fork to reach another rock, then open the bloody wall to find a teleporter leading to a backpack. (sector 186)
  3. At Secret #2, get on the high wall and jump south to the other high wall. The wall ahead lowers revealing a medikit, lost souls, an energy cell, and a box of ammo. On Hey, Not Too Rough or lower, you will only find a medikit here. (sector 165)
  4. At the southernmost area, use the east switch to open the center, then the switch in the center to reveal a teleporter to the south. Instead of taking that teleporter, head north and take the lift up to reach a medikit. This counts as six secrets. (sector 110)
  5. See Secret #4. (sector 111)
  6. See Secret #4. (sector 112)
  7. See Secret #4. (sector 113)
  8. See Secret #4. (sector 116)
  9. See Secret #4. (sector 109)
  10. In the southeast room with the plus shaped column, use the lion switch on the column to lower it, then quickly enter the room to the north. Enter the teleporter to the northwest before it rises to reach a soul sphere. (sector 173)
  11. In the southeast room with the plus-shaped column, use the east wall to find a lift leading to a chaingun. (sector 90)
  12. After you get the red key, return to the hall at the east side and look south at the cage. Shoot the switch, and the lava pool nearby will rise up. Go to the other end and the wall will lower revealing a box of shotgun shells, a box of ammo, and a medikit. (sector 178)
  13. Pressing the switch that reveals the red key also reveals a passage northwest of the big lava pool. Go in to reach the area with cacodemons and a berserk pack. (sector 190)
  14. Head north from the berserk pack through the wall with the candle to find an energy cell and a teleporter. (sector 194)
  15. The teleporter in Secret #14 is a separate secret, but is not accessible without cheating. (sector 195)

Bugs[edit]

Only 93% secrets is possible due to Secret #15.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 199
Vertices 909*
Linedefs 980
Sidedefs 1436
Sectors 201
* The vertex count without the effect of node building is 783.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]