E3M1: Hell Keep (Doom: The Way We Remember It)
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| Doom: The Way We Remember It maps |
|---|
| Knee-Deep in the Dead |
| The Shores of Hell |
Inferno
|
| Thy Flesh Consumed |
This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E3M1: Hell Keep is the first map in the Inferno episode of Doom: The Way We Remember It. It was designed by Chris Kendell (VisionThing).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head northwest of the collapsing bridge to a damaged wall. Open it to get a green armor. (sector 30)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on June 14, 2022.
Statistics[edit]
Map data[edit]
| Things | 53 |
| Vertices | 157* |
| Linedefs | 174 |
| Sidedefs | 241 |
| Sectors | 38 |
* The vertex count without the effect of node building is 138.
Things[edit]
This level contains the following numbers of things per skill level:
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