E3M1: Hells Gate (NJ Doom)

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NJ Doom maps
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Oh Hell
This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.
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E3M1: Hells Gate [sic] is the first map in the Oh Hell episode of NJ Doom. It was designed by Nigel Rowand (Enjay).


Map of Hells Gate
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the room with the invulnerability, head north to reach an area with 1-3 shotgun guys. The western wall with the skull is a secret door leading to a chaingun and two boxes of bullets. (sector 73)
  2. Head south from the invulnerability room to reach a medikit. The wall to the east with the skull is a secret door leading to a teleporter back to near the start. (sector 120)
  3. The area before the exit has a path leading north over a series of islands each containing a health bonus. At the end of the passage is a medikit - the door to the south here leads back to the room with the radiation shielding suit. (sector 93)
  4. The brighter red wall west of the medikit near #3 is a secret door leading to a teleporter back to near the start. The secret sector itself is too narrow to receive credit for. (sector 117)


As one of the secret sectors (#4 above) cannot be obtained, the maximum secrets percentage is 75%.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 7)
  2. facing south-east. (thing 8)
  3. facing south-west. (thing 9)
  4. facing south-west. (thing 10)
  5. facing north-west. (thing 11)


Map data[edit]

Things 115
Vertices 553*
Linedefs 591
Sidedefs 879
Sectors 122
* The vertex count without the effect of node building is 474.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]