E3M2: DJSPit (Back to Hell)
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Back to Hell maps |
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This level occupies the map slot E3M2. For other maps which occupy this slot, see Category:E3M2.
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E3M2: DJSPit is the second map of Back to Hell. It was designed by David Seager.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After going through the first door, turn right then head towards the narrow bridge. Jump into the lava to the south of it - here there is a switch which lowers a lift leading to an area with two traps containing monsters. There is a door here leading to a chainsaw, a medikit, a box of bullets, an armor, and a box of shotgun shells. There is also a teleporter here leading back to the first large room. (sector 318)
- North of the first large room are two doors that lower like lifts. In both cases there is a secret passage to the west at the top. The first leads via a raising staircase to a room with a baron of Hell (a cacodemon on easy skill), some ammo, and a rocket launcher. (sector 118)
- The second secret passage (see #2) leads to a demon, a spectre (not on easy skill), two stimpacks, and 12 shotgun shells. (sector 325)
- Near the blue door are two windows which can be jumped through from the bridge leading to a passage with 3-11 imps, an armor, and a box of shotgun shells. There is also a door leading back to the blue door. (sector 55)
- The eastern side of the exit pad has a different texture to the other side. This side is a teleporter leading to an area with several monsters and a chaingun. (sector 327)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:49.40 | Memfis | 2011-04-15 | b2h2-649.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 8, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 4)
- facing east. (thing 258)
- facing east. (thing 259)
- facing south. (thing 260)
Statistics[edit]
Map data[edit]
Things | 269 |
Vertices | 1643* |
Linedefs | 1718 |
Sidedefs | 2480 |
Sectors | 338 |
Things[edit]
This level contains the following numbers of things per skill level:
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