E3M3: Beelzebub's Bluffs (ADoom)
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| ADoom maps |
|---|
This level occupies the map slot E3M3. For other maps which occupy this slot, see Category:E3M3.
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E3M3: Beelzebub's Bluffs is the third map of ADoom. It was designed by Adam F. Smith.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the dark cave northeast of the start and go to the teleporter, but open the wall west of it to get a megaarmor. (sector 78)
- In the central area, go north into the dark cave and open the northwest wall to find a teleporter to a soul sphere. The actual secret sector cannot be triggered due to the teleporter in the way. (sector 23)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on November 20, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 99)
- facing east. (thing 100)
- facing south-east. (thing 103)
- facing south. (thing 104)
Statistics[edit]
Map data[edit]
| Things | 106 |
| Vertices | 314* |
| Linedefs | 365 |
| Sidedefs | 495 |
| Sectors | 84 |
* The vertex count without the effect of node building is 278.
Things[edit]
This level contains the following numbers of things per skill level:
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