E3M3: Hells Onion (NJ Doom)
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NJ Doom maps |
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Come out fighting |
Blood, Guts 'n' Gory |
Oh Hell
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This level occupies the map slot E3M3. For other maps which occupy this slot, see Category:E3M3.
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E3M3: Hells Onion [sic] is the third map in the Oh Hell episode of NJ Doom. It was designed by Nigel Rowand (Enjay).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Just after the shotgun near the start is a secret door to the west (it lacks the grey texture at the top that the rest of the wall has), leading to a soul sphere. (sector 130)
- Heading north from the blue key room, turn right, then left, then left again. On your left are two sections of green wall - these are secret doors both leading to the same room with a megaarmor and an invulnerability. (sector 21)
- At the south of the level is a switch which lowers the second of the three walls guarding the blue key. North of this switch is an east-west corridor, at the centre of which is a secret door on the northern wall (it has some red markings at the bottom) leading to a backpack. (sector 65)
- Go through the door south of the blue door to reach a room with six health bonuses. Directly north of these is a secret door (it has some red markings at the bottom) leading to an outdoor area with a plasma rifle, a berserk, a soul sphere, an armor and an invulnerability. There is also an energy cell pack in multiplayer. It is possible to leave this area via a path to the south-east. (sector 163)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south. (thing 374)
- facing south. (thing 375)
- facing south. (thing 376)
- facing north. (thing 377)
- facing west. (thing 378)
- facing north. (thing 379)
- facing south-west. (thing 380)
Statistics[edit]
Map data[edit]
Things | 389 |
Vertices | 846* |
Linedefs | 933 |
Sidedefs | 1176 |
Sectors | 188 |
Things[edit]
This level contains the following numbers of things per skill level:
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