E3M3: R You Lonesome? (Serenity)

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Serenity maps
This level occupies the map slot E3M3. For other maps which occupy this slot, see Category:E3M3.

E3M3: R You Lonesome? is the third level of Serenity. It was designed by Bjorn Hermans and Holger Nathrath, and includes a custom music track.

Walkthrough[edit]

Map of R You Lonesome?
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After stepping on the fake, red teleport pad underground, open the back wall to find a red room containing a berserk, a partial invisibility, a supercharge, and an invulnerability. (sector 177)
  2. After proceeding up the stairs in the southeast of the level, there is a tall, rusted, metal panel in the southern wall. Press it to find a secret elevator. (sector 39)
  3. Use secret #2 to access a secret corridor. (sector 40) At the east end of the corridor is a box of bullets.
  4. The space immediately southwest of the opening you enter secret #3 from counts as a secret. (sector 41)
  5. Jump across the gap to the west end of the corridor from secret #4 to register another secret. (sector 44)
  6. Finally, jump down the hole at the west end of the corridor from secret #5, and you will land on a secret sector in the first room of the level. (sector 45) Note that due to its location, it is possible to access this secret before any other secret in the level, even though you are meant to get here from secret #5.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 15:25 Mike Toliver 2001-06-21 serenmt.zip
NM100S
UV -fast 6:16 Never Again 2001-11-25 seren_na.zip
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 157)
  2. facing north. (thing 158)
  3. facing north. (thing 159)
  4. facing north. (thing 160)

Statistics[edit]

Map data[edit]

Things 161
Vertices 886*
Linedefs 976
Sidedefs 1337
Sectors 182
* The vertex count without the effect of node building is 789.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

The optional, custom music for this level is a remix of "Axel F," the title theme of the 1984 film Beverly Hills Cop.

External links[edit]