E3M3: The Styxs (Back to Hell)

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Back to Hell maps
This level occupies the map slot E3M3. For other maps which occupy this slot, see Category:E3M3.
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E3M3: The Styxs is the third map of Back to Hell. It was designed by David Seager.

Walkthrough[edit]

Map of The Styxs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southern part of the level is a room with two switches flanking a fire. One switch opens up an area near the exit revealing a soul sphere as well as a baron of Hell (a cacodemon on easy skill), and the other opens up a room immediately south with three imps (two on easy skill), a clip, 4 shotgun shells, a medikit, and an armor. (sector 218)
  2. En route to the blue key, you will go through a small beige room with two grey walls in the corner. These grey walls are a secret door leading to a soul sphere. (sector 411)
  3. Behind the blue door, there are two switches behind floor lamps. Shooting these switches open up secret doors. One of them opens up a nearby soul sphere. (sector 428)
  4. The other switch (see #3) opens up a room to the south-east of the room with the arrow on the floor. This room contains two medikits. (sector 445)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:54.51 Memfis 2011-04-18 b2h3-754.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 318)
  2. facing south. (thing 319)
  3. facing east. (thing 320)
  4. facing east. (thing 321)

Statistics[edit]

Map data[edit]

Things 329
Vertices 2501*
Linedefs 2580
Sidedefs 3732
Sectors 510
* The vertex count without the effect of node building is 2026.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]