E3M3: Weeping Halls (Lunar Catastrophe)

From DoomWiki.org

Lunar Catastrophe maps
Fifty Million Miles From Home

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Lost Moon

M1 M2 M3 M4 M5 M6 M7 M8 M9

Where Bad Guys Go
What Comes After

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M3. For other maps which occupy this slot, see Category:E3M3.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M3: Weeping Halls is the third map in the Where Bad Guys Go episode of Lunar Catastrophe. It was designed by Samantha McNallen (Miss Bubbles) and Derek Pierson (Count651), and the par time defined in MAPINFO is 1:00.

Walkthrough[edit]

Map of Weeping Halls
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you get the blue key, return to the central hall and go north to the blue door. In the room behind it, get behind the central structure to get the BFG9000, but you will teleport the first time to a room with a chainsaw, a green armor, and a medikit. Teleport out and return to the room to get the BFG9000 the way you originally came to get the secret. (sector 128)
  2. Leave the starting area and press the wall to the north with a candle in front of it to get a plasma gun and ammo clips. (sector 130)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 304)
  2. facing north-west. (thing 305)
  3. facing north. (thing 306)
  4. facing south-west. (thing 307)
  5. facing east. (thing 308)
  6. facing west. (thing 309)
  7. facing west. (thing 310)
  8. facing east. (thing 311)

Statistics[edit]

Map data[edit]

Things 312
Vertices 1101*
Linedefs 1103
Sidedefs 1380
Sectors 144
* The vertex count without the effect of node building is 952.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]