E3M4: Cacochase (Back to Hell)

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Back to Hell maps
This level occupies the map slot E3M4. For other maps which occupy this slot, see Category:E3M4.
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E3M4: Cacochase is the fourth map of Back to Hell. It was designed by David Seager.

Walkthrough[edit]

Map of Cacochase
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the south is a room with four stimpacks containing a switch which opens up access to the next part of the level. En route to this room is a niche in the wall which marks a secret door leading to two imps (not on easy skill), two lost souls (hard skill only), two boxes of shotgun shells, and a berserk. (sector 135)
  2. In the north of the level is a room with a switch which opens up the door to the next corridor. In this room is a secret door to the south-west leading to the cage (seen en route) containing two shotgun guys, a baron of Hell, a soul sphere, and a megaarmor. (sector 177)
  3. The curved staircase in the east has a secret door en route (marked with a green texture) leading to a room with access to rooms containing a chaingun, a rocket launcher, and a box of rockets. (sector 264)
  4. En route to the blue key is a corridor with two short green firesticks. There are two secret doors along this corridor marked with misaligned textures - one, to the west leads to a rocket launcher and a box of rockets. (sector 350)
  5. The other door (see #4) to the east leads to a lift to a teleporter. (sector 311)
  6. The teleporter in #5 leads to a room with some enemies that will be killed on exploding the barrels, as well as a backpack, a rocket launcher, and a box of rockets. (sector 329)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 111)
  2. facing south-east. (thing 413)
  3. facing north. (thing 414)
  4. facing north. (thing 415)

Statistics[edit]

Map data[edit]

Things 416
Vertices 1508*
Linedefs 1561
Sidedefs 2242
Sectors 372
* The vertex count without the effect of node building is 1203.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]