E3M4: Cacochase (Back to Hell)

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Back to Hell maps
This level occupies the map slot E3M4. For other maps which occupy this slot, see Category:E3M4.
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E3M4: Cacochase is the fourth map of Back to Hell. It was designed by David Seager.


Map of Cacochase
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the south is a room with four stimpacks containing a switch which opens up access to the next part of the level. En route to this room is a niche in the wall which marks a secret door leading to two imps (not on easy skill), two lost souls (hard skill only), two boxes of shotgun shells, and a berserk. (sector 135)
  2. In the north of the level is a room with a switch which opens up the door to the next corridor. In this room is a secret door to the south-west leading to the cage (seen en route) containing two shotgun guys, a baron of Hell, a soul sphere, and a megaarmor. (sector 177)
  3. The curved staircase in the east has a secret door en route (marked with a green texture) leading to a room with access to rooms containing a chaingun, a rocket launcher, and a box of rockets. (sector 264)
  4. En route to the blue key is a corridor with two short green firesticks. There are two secret doors along this corridor marked with misaligned textures - one, to the west leads to a rocket launcher and a box of rockets. (sector 350)
  5. The other door (see #4) to the east leads to a lift to a teleporter. (sector 311)
  6. The teleporter in #5 leads to a room with some enemies that will be killed on exploding the barrels, as well as a backpack, a rocket launcher, and a box of rockets. (sector 329)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 111)
  2. facing south-east. (thing 413)
  3. facing north. (thing 414)
  4. facing north. (thing 415)


Map data[edit]

Things 416
Vertices 1508*
Linedefs 1561
Sidedefs 2242
Sectors 372
* The vertex count without the effect of node building is 1203.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]