E3M4 (Heroes)

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Heroes maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3
Episode 4

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M4. For other maps which occupy this slot, see Category:E3M4.
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E3M4 is the fourth map of the third episode of Heroes. It was designed by Albert Dewey (originally as START2.WAD) and uses the music track "".

Walkthrough[edit]

Map of E3M4
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast 10:56.86 Serge Marudov (Never_Again) 2003-02-08 heroes_na.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 407)
  2. facing south. (thing 408)
  3. facing south. (thing 409)
  4. facing north. (thing 412)
  5. facing east. (thing 414)
  6. facing north. (thing 415)
  7. facing south. (thing 416)

Statistics[edit]

Map data[edit]

Things 472
Vertices 1410*
Linedefs 1509
Sidedefs 2418
Sectors 189
* The vertex count without the effect of node building is 1117.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]