E3M5: Helium Refinery (Solar Struggle)
From DoomWiki.org
Solar Struggle maps |
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Titan Terror |
Ceres Carnage |
Moon Madness
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Venusian Violence |
This level occupies the map slot E3M5. For other maps which occupy this slot, see Category:E3M5.
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E3M5: Helium Refinery is the fifth map in the Moon Madness episode of Solar Struggle. It was designed by Captain Toenail and uses the music track "Dark Halls," originally composed by Robert Prince for Doom and remixed by Jay Reichard (silentzorah).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the outside area at the north end, then keep going north and then turn east to enter a teleporter. On the other side you will find a soul sphere. (sector 1256)
- In the northwest building, head to the southwest end and find a wooden crate with skulls on it. Use the side without a skull to lower the crate and reveal a light amplification visor. (sector 1516)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 11, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 620)
- facing north-east. (thing 621)
- facing east. (thing 622)
- facing south. (thing 623)
- facing south. (thing 624)
- facing south. (thing 625)
- facing east. (thing 626)
- facing south-east. (thing 627)
Statistics[edit]
Map data[edit]
Things | 640 |
Vertices | 6876* |
Linedefs | 6841 |
Sidedefs | 12075 |
Sectors | 1533 |
Things[edit]
This level contains the following numbers of things per skill level:
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