E3M5 (Heroes)
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Episode 1 |
Episode 2 |
Episode 3
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Episode 4 |
This level occupies the map slot E3M5. For other maps which occupy this slot, see Category:E3M5.
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E3M5 is the fifth map of the third episode of Heroes. It was originally designed by Megaduck as BCOMPLEX.WAD, and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The blood pit surrounding the exit has a path to the west leading back to normal territory - it contains a medikit. (sector 73)
- Walking along the ledge that leads to the red key in the south-west, a lift will briefly lower in the part where the ledge overlooks the start area (it can be lowered repeatedly). It leads to a rocket launcher, a box of rockets, a soul sphere, and a megaarmor. There are four secrets here. (sector 34)
- See #2. (sector 36)
- See #2. (sector 37)
- See #2. (sector 11)
- South-west of the eastern blue key is a lift leading up to a room with crates. Part of the north wall here is fake - walking through it leads to a partial invisibility (not on easy skill). (sector 233)
- North of the exit is an area with two medikits and some ammo. There is also a switch here, which opens up an area with a chaingun, four boxes of bullets, and four stimpacks. (sector 163)
- The teleporter in the dodecagonal room south-west of the yellow key leads to a room with a door to a room with an armor, a medikit, a box of shotgun shells, and two energy cell packs. (sector 207)
- The room accessed by #8 has a door to the south leading to a room with an armor and a medikit. On medium and hard skills there are also three demons. There is a switch here which opens a door in the start area revealing a soul sphere, an invulnerability and either an imp, two barons of Hell, or a cyberdemon depending on skill level. (sector 210)
- The north-west room containing the teleporter to the exit has a secret area in the north-east behind some vines leading to four stimpacks. (sector 162)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | 8:05.69 | Serge Marudov (Never_Again) | 2003-11-10 | heroes_na.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 2, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing north. (thing 306)
- facing north. (thing 307)
- facing east. (thing 308)
- facing east. (thing 309)
- facing west. (thing 310)
- facing west. (thing 311)
- facing north. (thing 312)
- facing west. (thing 313)
- facing north. (thing 314)
- facing south. (thing 315)
- facing south. (thing 316)
- facing north. (thing 317)
- facing west. (thing 318)
Statistics[edit]
Map data[edit]
Things | 381 |
Vertices | 1387* |
Linedefs | 1444 |
Sidedefs | 2046 |
Sectors | 282 |
Things[edit]
This level contains the following numbers of things per skill level:
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