E3M6: Cathedral of Rot (The Joy of Mapping 4)

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The Joy of Mapping 4 maps
Ep.1: Last Resort

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10 FINAL

Ep.2: City of Dissidents

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10 M11 FINAL

Ep.3: The Verdant Reaches
Ep.4: Frontier of Chaos

M1 M2 M3 M4 M5 M6 M7 M8 M9 FINAL

This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
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E3M6: Cathedral of Rot is the sixth map in episode The Verdant Reaches of The Joy of Mapping 4: Summer School. It was designed by Lord Shadow Z and uses the music track "Cirice" by Ghost, sequenced to MIDI. The par time defined in MAPINFO is 30 seconds.

Walkthrough[edit]

Map of Cathedral of Rot
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest end of the cathedral, fall into the nukage and head behind the red brick structure. Find the skull switch, press it, and quickly run north to a teleporter. Quickly run southwest along the bricks before the first one rises and you should get the soul sphere. (sector 178)
  2. At the southwest end of the cathedral, head north from the bars and onto a platform to the west. Open the southwest wall to get a computer area map. (sector 605)
  3. At the north end, head northeast along the platforms, but look back after doing so and find one that has a switch on its north side. Use this switch to lower the blur artifact platform to the west. You can get there by heading northwest along the platforms from the north end of the cathedral. (sector 791)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 24, 2023.

Statistics[edit]

Map data[edit]

Things 670
Vertices 6509*
Linedefs 6234
Sidedefs 10302
Sectors 1131
* The vertex count without the effect of node building is 5022.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]