E3M6: Mt. Erebus (Super NES Doom)

From DoomWiki.org

Doom for Super NES maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M7 M8 M9

The Shores of Hell

M1 M3 M4 M6 M8 M9

Crystal Project computer.png

This is a console version
of a PC level.

This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E3M6: Mt. Erebus is the fifth level of Inferno in Doom for Super NES. It is based on the original E3M6: Mt. Erebus, with modifications to adapt the map to the console's limitations. The authors of the original map are Tom Hall and Sandy Petersen, and it uses an S-SMP arrangement of the music track "On the Hunt".


Map of Mt. Erebus
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]



Comparison of versions[edit]

Blocking, mid-textured, two-sided linedefs creating holding cells for some imps were removed and replaced, and some of the holding cells were additionally reshaped slightly.

The ledge used to jump to the secret exit to E3M9: Warrens was extended outward significantly to give the player room to line up a running leap into the pit holding the secret exit, as the original method of using rocket splash damage to reach the exit is not supported in the Reality Engine.

Areas / screenshots[edit]


Map data[edit]

Objects 321
Vertices 704
Lines 695
Sectors 129


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


Console Doom levels - Super NES
Secret levels: