E3M6: Mt. Erebus (Wonderful Doom)

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Wonderful Doom maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Inferno
Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
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E3M6: Mt. Erebus is the sixth map in the Inferno episode of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Walkthrough[edit]

Map of Mt. Erebus
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

  1. Inside the large green marble building at the northeast of the main island, use the wall with a candle at the east side. The teleporter inside takes you to the green marble platform in the north corner of the map. (sector 78)
  2. Inside the same building as Secret #1, use the wall with a candle at the west side for a chainsaw. (sector 81)
  3. Enter the westernmost building and climb all the way up to a switch. After using it, go to Secret #1 and take the teleporter. Face southwest, and jump down to the red walkway. Take the branching path east and use the switch. After doing this, teleport back to the main area and head for the north side of the northeast building. You will find an alcove (sector 90) with a radiation suit and a computer area map.
  4. Use the teleporter at Secret #1. Face northwest, and then jump down to the enclosed area (sector 94) to get a BFG9000.
  5. Enter the building at the starting point using the east door. Head slightly left and use the lion switch to find a teleporter to get to the Y-shaped building to the east. (sector 99)
  6. Head to the vine-covered building and take the steps down to the door. Grab the green armor at the east end, and use the wall there to lower a lift. Ride it back up to get a backpack and a plasma gun on either side. (sector 101)

Non-official[edit]

  • In the enclosure with the BFG from Secret #4, the southern inside wall is a switch. Press that and then return to the central island. The green marble pillar due east of the big marble building will lower to reveal the secret exit.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 0:20.97 Kristian Ronge 2007-10-31 w3d6-020.zip Cross-listed from Pacifist
Plays back with wd_old.wad
UV speed (secret exit) 0:11.91 Kristian Ronge 2007-10-31 w3d6s011.zip Cross-listed from Pacifist
Plays back with wd_old.wad
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit) 0:20.97 Kristian Ronge 2007-10-31 w3d6-020.zip Plays back with wd_old.wad
UV pacifist (secret exit) 0:11.91 Kristian Ronge 2007-10-31 w3d6s011.zip Plays back with wd_old.wad

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 325)
  2. facing north. (thing 326)
  3. facing south. (thing 327)
  4. facing south. (thing 328)
  5. facing west. (thing 331)
  6. facing north-west. (thing 332)

Statistics[edit]

Map data[edit]

Things 353
Vertices 935*
Linedefs 924
Sidedefs 1294
Sectors 149
* The vertex count without the effect of node building is 759.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]