E3M6: Rift (Spectrum)

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Spectrum maps
This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
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E3M6: Rift is the sixth map of Spectrum. It was designed by Adam Windsor (Capellan) and uses the music track "The Demon Hunters 2" by Taw Tu'lki.

Walkthrough[edit]

Map of Rift
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room before the exit, climb the rubble at the northeast side, then head west up the wall until you get to a bloody wall on the west side. Using it will reveal a passage leading west. Follow it all the way west and onto platforms, then head north to the secret exit. (sector 77)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:27.91 vdgg 2020-10-16 spectrum36-627.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

Statistics[edit]

Map data[edit]

Things 506
Vertices 3603*
Linedefs 2831
Sidedefs 4328
Sectors 478
* The vertex count without the effect of node building is 2387.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]