E3M6: Severed Realm (Deadly Standards 3)

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Deadly Standards 3 maps
Atypic Death
This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
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E3M6: Severed Realm is the sixth map of Deadly Standards 3. It was designed by riderr3 and uses the music track "growls_then_bites.mid" from LauraMIDI pack.


Map of Severed Realm
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room at the south end, open the northwest door and in the door, shoot the eye switch to the right, which opens a door to the west. Take that door for health bonuses, a backpack, and a radiation suit. (sector 146)
  2. In the northwest building, get to the north cage, look south, and shoot the gargoyle face. Leave to the west, head south, and get the soul sphere to the east. (sector 113)
  3. After you get the red key, return to the teleporter in the northwest building and take it. Turn around and open the wall to get a radiation suit, shotgun shells, a medikit, and rockets. (sector 213)
  4. Jump to the megaarmor northeast of Secret #3 and you will open the northeast wall. Below it you will find a box of rockets, a box of ammo, armor bonuses, and a computer area map. (sector 243)
  5. After you get the blue key, head back to the central damaging void area and head to the northeast side. Use the switch to the south, then head to the starting point and enter the east door for a rocket, an ammo clip, and a passage to the secret exit area. (sector 222)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on April 13, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 314)
  2. facing north. (thing 315)
  3. facing west. (thing 316)
  4. facing west. (thing 317)
  5. facing east. (thing 318)
  6. facing east. (thing 324)


Map data[edit]

Things 422
Vertices 2825*
Linedefs 2799
Sidedefs 4462
Sectors 411
* The vertex count without the effect of node building is 2299.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]