E3M6 (Inferno)

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Inferno maps
This level occupies the map slot E3M6. For other maps which occupy this slot, see Category:E3M6.
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E3M6 is the sixth map of Inferno. It was designed by Christopher Lutz.


Map of E3M6
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In a cave at the southeast end, there is partial invisibility at the southwest end. Jump over the blood river to get it. (sector 369)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 0:37.11 kvothesixstring 2022-04-29 inf6p37.zip Cross-listed from Pacifist
UV speed (secret exit) 1:52.49 DidierTranber 2011-01-31 inflmps.zip
NM speed (normal exit)
NM speed (secret exit)
UV max 6:19.94 Boris Klimeš (dew) 2011-01-22 inflmps.zip
NM 100S 2:39.09 DidierTranber 2011-01-22 inflmps.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit) 0:37.11 kvothesixstring 2022-04-29 inf6p37.zip
UV pacifist (secret exit) 3:36.97 Boris Klimeš (dew) 2011-01-31 inflmps.zip

The data was last verified in its entirety on June 2, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 5)
  3. facing west. (thing 6)
  4. facing west. (thing 7)


Map data[edit]

Things 750
Vertices 4737*
Linedefs 4770
Sidedefs 7278
Sectors 485
* The vertex count without the effect of node building is 3943.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]