E3M7: Corrupted Monastery (The Edge of Time)
From DoomWiki.org
The Edge of Time maps |
---|
E1 - Jungle Fever |
E2 - Not Egypt Again! |
E3 - Armies of Darkness
|
This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E3M7: Corrupted Monastery is the seventh map in the Armies of Darkness episode of The Edge of Time. It was designed by FireSeraphim and uses the music track "Barabbas" by Rich Nagel (Weeds), originally from Eternal Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northeast end, head down the steps, hugging the north wall to enter a secret room with a Pojo Egg and unholy demon chests. (sector 244)
- In the room northwest of the monastery, use a jump pad near the north wall to go through the translucent pentagram to the north, where a special ops. armor is. (sector 1219)
- Inside the monastery, just before the steps to the throne, head to the northeast corner and go through the wall to get a crown and Hell scepters. (sector 1448)
- In the room northwest of the monastery, use a jump pad near the west wall to go through the translucent art to the west, where a turbosphere is. (sector 1454)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 21, 2022.
Statistics[edit]
Map data[edit]
Things | 3695 |
Vertices | 8230 |
Linedefs | 10124 |
Sidedefs | 17740 |
Sectors | 2281 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|