E3M7: Infested Ruins (The Evil Unleashed)

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The Evil Unleashed maps
This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.

E3M7: Infested Ruins is the seventh map of The Evil Unleashed. It was designed by Thomas Möller, then known as Grindcrusher.

Walkthrough[edit]

Map of Infested Ruins
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head through the crate maze near the southeastern part of the map until you reach the door at the northeast end. Open the door and around the bend until you reach the small nukage pit. Turn around at that point and backtrack through the crate maze. Open the door back into the marble-floored hallway and there should be a new room open with demons inside. Inside this room, shoot the wall with a large blood splatter for a chainsaw. (sector 177)
  2. In the northeastern section of the map, you can find a small area with a small blood pool and corpses. Press the wall north of the pool to find a metal room with a BFG 9000, energy cell packs, and a switch. (sector 295)
  3. Pressing the switch in Secret #2 opens a tunnel south of the blood pool, where you can find two secret sectors (Secrets #3 and #4). These secrets contain former humans, stimpacks, and shotgun shells. (sector 246)
  4. (sector 302)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:24.94 vdgg 2017-07-13 teu7-624.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains fifteen spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 388)
  3. facing north. (thing 389)
  4. facing west. (thing 390)
  5. facing west. (thing 391)
  6. facing north. (thing 392)
  7. facing north. (thing 393)
  8. facing north. (thing 394)
  9. facing south. (thing 395)
  10. facing east. (thing 396)
  11. facing north. (thing 397)
  12. facing west. (thing 398)
  13. facing north. (thing 399)
  14. facing west. (thing 400)
  15. facing west. (thing 401)

Statistics[edit]

Map data[edit]

Things 407
Vertices 1616*
Linedefs 1873
Sidedefs 2575
Sectors 373
* The vertex count without the effect of node building is 1482.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]