This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
E3M7: Limbo is the sixth level of Inferno in Doom for Super NES. It is based on the original E3M7: Limbo, with modifications to adapt the map to the console's limitations. The authors of the original map are Tom Hall and Sandy Petersen, and it uses an S-SMP arrangement of the music track "Waltz of the Demons" by Robert Prince.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
Comparison of versions[edit]
No changes were made to this map's geometry versus the DOS version.
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
0 |
2 |
2
|
| Shotgun guy |
5 |
6 |
9
|
| Lost soul |
6 |
4 |
9
|
| Demon |
6 |
14 |
17
|
| Cacodemon |
4 |
9 |
9
|
| Baron of Hell |
0 |
1 |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| BFG9000 |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
3 |
3 |
2
|
| Box of bullets |
1
|
| 4 shotgun shells |
6 |
5 |
2
|
| Box of shotgun shells |
5 |
3 |
3
|
| Rocket |
2
|
| Box of rockets |
2 |
2 |
1
|
| Energy cell |
11
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
4 |
4 |
2
|
| Medikit |
13 |
13 |
12
|
| Armor |
2 |
2 |
0
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
6
|
| Health bonus |
1
|
| Supercharge |
1
|
| Backpack |
1
|
| Radiation shielding suit |
11 |
10 |
10
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Deathmatch start |
4
|
| Teleport landing |
13
|
|
Technical information[edit]
Inspiration and development[edit]