This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
E3M7: Limbo is the sixth level of Inferno in Doom for Super NES. It is based on the original E3M7: Limbo, with modifications to adapt the map to the console's limitations. The authors of the original map are Tom Hall and Sandy Petersen, and it uses an S-SMP arrangement of the music track "Waltz of the Demons".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
Comparison of versions[edit]
No changes were made to this map's geometry versus the DOS version.
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
0 |
2 |
2
|
Shotgun guy |
5 |
6 |
9
|
Lost soul |
6 |
4 |
9
|
Demon |
6 |
14 |
17
|
Cacodemon |
4 |
9 |
9
|
Baron of Hell |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3 |
3 |
2
|
Box of bullets |
1
|
4 shotgun shells |
6 |
5 |
2
|
Box of shotgun shells |
5 |
3 |
3
|
Rocket |
2
|
Box of rockets |
2 |
2 |
1
|
Energy cell |
11
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4 |
4 |
2
|
Medikit |
13 |
13 |
12
|
Armor |
2 |
2 |
0
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
6
|
Health bonus |
1
|
Supercharge |
1
|
Backpack |
1
|
Radiation shielding suit |
11 |
10 |
10
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
13
|
|
Technical information[edit]
Inspiration and development[edit]