E3M7: Limbo (Wonderful Doom)

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Wonderful Doom maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
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E3M7: Limbo is the seventh map in the Inferno episode of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).


Map of Limbo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the blood at the northwest end and to the south you will find armor bonuses, a soul sphere, and a switch. The switch raises a bridge in the room northeast of the central room. (sector 39)
  2. At the northwest end of the map, head east a bit from the blood and head south to a small area with a switch. Use this switch, then head south from the blood to a newly-opened area with cacodemons, a rocket launcher, and a backpack. (sector 65)
  3. After picking up the red key, return to the maze at the east end of the map and head all the way to the southernmost end. Head west to the red door and take the teleporter to get a medikit, health bonuses, and a BFG9000. (sector 152)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 21, 2021.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 36)
  2. facing south. (thing 47)
  3. facing north. (thing 148)
  4. facing north-west. (thing 149)
  5. facing south-east. (thing 150)


Map data[edit]

Things 175
Vertices 1259*
Linedefs 1284
Sidedefs 1608
Sectors 190
* The vertex count without the effect of node building is 1074.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]