E3M7: The Heart of Hell (ADoom)

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ADoom maps
This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
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E3M7: The Heart of Hell is the seventh map of ADoom. It was designed by Adam F. Smith.

Walkthrough[edit]

Map of The Heart of Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the yellow key building, go to the west switch and press it. Enter the building east of the start, head north, and open the wall to the north to get a soul sphere. (sector 30)
  2. Head northwest from the starting point and a wall to the north will open with a box of ammo. Open the back wall to get a medikit and a megaarmor. (sector 94)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 20, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 4)
  2. facing west. (thing 5)
  3. facing east. (thing 6)
  4. facing north. (thing 7)

Statistics[edit]

Map data[edit]

Things 326
Vertices 687*
Linedefs 840
Sidedefs 1124
Sectors 184
* The vertex count without the effect of node building is 639.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]