E3M7 (Heroes)

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Heroes maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3
Episode 4

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
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E3M7 is the seventh map of the third episode of Heroes. It was originally designed by Chris Kendall as TOWER2.WAD, then modified by Albert Dewey for the compilation. It uses the music track " ".


Map of E3M7
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Go down the stairs at the start to reach a large room. This room has two secret doors on the north wall (which can be opened by monsters), one of which leads to two boxes of rockets. (sector 170)
  2. The other door (see #1) leads to a box of bullets. (sector 172)
  3. The same large room (see #1) also has a secret door on the south wall leading to 0-4 imps and two boxes of rockets. (sector 174)
  4. The room to the west of the large room has a secret door on its south-west wall (at the far south of the room) leading to four demons (five on hard [[skill level|skill), and nine rocket launchers (not on easy skill). (sector 155)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 778
Vertices 1067*
Linedefs 1171
Sidedefs 1664
Sectors 271
* The vertex count without the effect of node building is 903.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]