E3M7 (Inferno)

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Inferno maps
This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
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E3M7 is the seventh map of Inferno. It was designed by Christopher Lutz.


Map of E3M7
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the starting courtyard, make your way to the southwest side and lower the wall there. Head east from the chaingun to the energy cell pack, which is the secret. Go all the way through the crusher hallway to the teleporter to teleport to a megaarmor and a soul sphere. (sector 350)
  2. In the southwest room, there are two computers at the north end. Use the right one, then quickly leave the room and head to the north hall, entering a section to the east with a plasma gun and health bonuses. (sector 183)
  3. In the central hall, go north and open the blue door. In the next hall, go to the two demon faces and open the middle of the left one to get a plasma gun. (sector 237)
  4. In Secret #3, shoot at the wall behind the floating skull rock to open a corridor to the south, with a berserk pack and a megaarmor. (sector 236)
  5. Return to the hall where Secret #3 was, then go north and east. At the end, open the east wall to find a backpack, as well as partial invisibility in the blood. (sector 296)
  6. Open the door next to Secret #5, head south, then east to the next door. Lower the south wall and take the teleporter to get a soul sphere. (sector 404)
  7. Open the door near the entrance to Secret #6 and head to the southwest part of this room. Use the terminal and run to the right and into a small corridor with a switch. This reveals a lost soul and a medikit. (sector 410)
  8. The switch in Secret #7 will also open an area northeast of the southeast part of the map, which contains an invulnerability. (sector 421)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:01.83 Boris Klimeš (dew) 2011-01-02 inflmps.zip
NM speed 1:25.14 Donatas Tamonis (Donce) 2011-01-29 inflmps.zip
UV max 6:57.83 Artem Safronov (SAV88) 2011-01-31 inflmps.zip
NM 100S 3:03.54 Boris Klimeš (dew) 2011-01-25 inflmps.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:16.80 xepop 2011-01-16 inflmps.zip

The data was last verified in its entirety on February 22, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing east. (thing 7)


Map data[edit]

Things 447
Vertices 5717*
Linedefs 5599
Sidedefs 8652
Sectors 436
* The vertex count without the effect of node building is 4701.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]