E3M7 (Rage Doom)
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Episode 3
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This level occupies the map slot E3M7. For other maps which occupy this slot, see Category:E3M7.
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E3M7 is the seventh map in the third episode of Rage Doom. It was designed by Dan Krempel.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The blood moat has an arch in the west side of the castle leading to two medikits and a lift (in the south-west corner). At the top of this lift is a secret door in the south wall leading to a box of rockets. (sector 78)
- From the lift by #1 it is possible to jump over to a rocket launcher in the opposite corner of the room. (sector 61)
- After going through the teleporter to the red key area you will see two switches. The southern one lowers a lift revealing a room with 2-5 imps, 4 shotgun shells, and a medikit. There is a secret door to the east of this room (marked with a misaligned texture) leading to a soul sphere. (sector 77)
- After going through the red door and up the steps, you will reach a rectangular room with a secret door in the south-east (marked by a misaligned texture) leading to a room with two imps, eight health bonuses, and six armor bonuses. (sector 101)
- There is a secret door directly east of the blue key leading to a berserk. (sector 100)
- The yellow key room has a secret door in the north-west (marked by a misaligned texture) leading to a room with an energy cell pack. (sector 144)
- The step at the west end of #6 marks a secret door leading to an armor. (sector 141)
- The exit room has a secret door to the south leading to a computer map and a soul sphere. (sector 166)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains twenty-nine spawn points:
- facing south. (thing 249)
- facing south. (thing 250)
- facing north. (thing 251)
- facing south. (thing 252)
- facing east. (thing 253)
- facing north-east. (thing 254)
- facing east. (thing 255)
- facing north. (thing 256)
- facing south. (thing 257)
- facing east. (thing 258)
- facing north. (thing 259)
- facing north-west. (thing 260)
- facing south. (thing 261)
- facing north. (thing 262)
- facing east. (thing 263)
- facing north. (thing 303)
- facing north. (thing 304)
- facing north. (thing 305)
- facing west. (thing 306)
- facing west. (thing 307)
- facing west. (thing 308)
- facing south. (thing 309)
- facing south. (thing 310)
- facing south. (thing 311)
- facing south. (thing 312)
- facing east. (thing 313)
- facing east. (thing 314)
- facing east. (thing 315)
- facing east. (thing 316)
Statistics[edit]
Map data[edit]
Things | 338 |
Vertices | 893* |
Linedefs | 945 |
Sidedefs | 1339 |
Sectors | 191 |
Things[edit]
This level contains the following numbers of things per skill level:
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