E3M8: Hive Mind (Return to Hadron)

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Return to Hadron maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3
This level occupies the map slot E3M8. For other maps which occupy this slot, see Category:E3M8.
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E3M8: Hive Mind is the eighth and final map in the Slayers Swansong episode of Return to Hadron. It was designed by Matt Powell (cannonball) and uses the music track "".

Walkthrough[edit]

Map of Hive Mind
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Behind the starting point is a backpack and a soul sphere. (sector 43)
  2. Head north from the main area, then head east, up the steps and north at the first fork, then west to the higher ledge north of the main area. From here, enter the hallway to the west. Doing this lowers a lift. Quickly run through the hall and just before the red rocks, head north to the teleporter before it rises. You will teleport to a BFG9000. To the east, you can pick up two boxes of rockets, a box of ammo, an energy cell pack, a medikit, and an invulnerability. (sector 372)
  3. Northeast of the round ledge that has spider masterminds on it is a caged area with a plasma gun. When you enter this area, the bars to the north will close, so grab the plasma gun and press the eye switch that appears to the east to open them again. To get this secret, run north from where the plasma gun was, down the steps, but onto the ledge with the fire wall, which make take several tries. Going through the fire wall, you can find two energy cell packs. (sector 414)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 1345
Vertices 8169*
Linedefs 8182
Sidedefs 12479
Sectors 870
* The vertex count without the effect of node building is 7037.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]