E3M9: Begin (REKKR)
From DoomWiki.org
REKKR maps |
---|
Episode 1: Homecoming |
Episode 2: Downfall |
Episode 4: Sunken Land |
Episode 4: Bonus |
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E3M9: Begin is the ninth and secret map in the Otherworld episode of REKKR. It was designed by Matthew Little (Revae) and uses the music track "Begin" by Tom Jensen (HexenMapper). The par time defined in MAPINFO is 2:20.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the red key room, lower the northeast corner to find blessing of the gods and medicinal herbs. (sector 467)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
This level includes its own, separate deathmatch arena.
Player spawns[edit]
This level contains thirty spawn points:
- facing east. (thing 372)
- facing north. (thing 377)
- facing north-west. (thing 383)
- facing north-east. (thing 386)
- facing east. (thing 387)
- facing south. (thing 388)
- facing west. (thing 391)
- facing west. (thing 394)
- facing west. (thing 397)
- facing east. (thing 399)
- facing north. (thing 401)
- facing south. (thing 403)
- facing south. (thing 410)
- facing east. (thing 415)
- facing north. (thing 419)
- facing west. (thing 425)
- facing west. (thing 428)
- facing east. (thing 430)
- facing east. (thing 435)
- facing south. (thing 436)
- facing west. (thing 437)
- facing east. (thing 442)
- facing south. (thing 444)
- facing south. (thing 450)
- facing south. (thing 454)
- facing west. (thing 455)
- facing north. (thing 458)
- facing south. (thing 460)
- facing north. (thing 462)
- facing north. (thing 465)
Things[edit]
The following things (per skill level) are placed in the arena:
Weapons | 1-2 | 3 | 4-5 |
---|---|---|---|
Axe | 1 | ||
Steelshot launcher | 1 | ||
Soul launcher | 30 | ||
Runic staff | 1 | ||
Holy relic | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Sack of steelshot | 2 | ||
Stack of runes | 4 | ||
Mana sprite | 11 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Bottled health | 28 | ||
Ringmail armor | 2 | ||
Platemail armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Wode | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 30 |
Statistics[edit]
Map data[edit]
Things | 472 |
Vertices | 2638* |
Linedefs | 2794 |
Sidedefs | 4252 |
Sectors | 564 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
Technical information[edit]
Inspiration and development[edit]
This map references the first levels of most of the original Doom engine games, including Hangar (Doom), Entryway (Doom II), System Control (TNT: Evilution), Congo (The Plutonia Experiment), Staging Area (Doom 64), The Docks (Heretic), Winnowing Hall (Hexen), Town (Strife), and Landing Zone (Chex Quest).