E3M9: Nasty (NJ Doom)

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NJ Doom maps
Come out fighting

M1 M2 M3 M4 M5 M6 M7 M8 M9

Blood, Guts 'n' Gory

M1 M2 M3 M4 M5 M6 M7 M8 M9

Oh Hell
This level occupies the map slot E3M9. For other maps which occupy this slot, see Category:E3M9.
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E3M9: Nasty is the ninth and secret map in the Oh Hell episode of NJ Doom. It was designed by Nigel Rowand (Enjay).


Map of Nasty
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the room with the invulnerability, head north to reach an area with 1-3 shotgun guys. The western wall with the skull is a secret door leading to a chaingun and two boxes of bullets. (sector 73)
  2. Head south from the invulnerability room to reach a medikit. The wall to the east with the skull is a secret door leading to a teleporter back to the start. (sector 162)
  3. The area before the exit has a path leading north over a series of islands each containing a health bonus. At the end of the passage is a medikit - the door to the south here leads back to the room with the radiation shielding suit. (sector 93)
  4. After going through the red door you will teleport. Directly ahead of you after teleporting is a fake wall leading to a soul sphere. (sector 129)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 16)
  2. facing south-east. (thing 17)
  3. facing south-west. (thing 18)
  4. facing south-west. (thing 19)
  5. facing north-west. (thing 20)


Map data[edit]

Things 218
Vertices 842*
Linedefs 859
Sidedefs 1247
Sectors 164
* The vertex count without the effect of node building is 703.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]