E3M9: Savage Area (The Evil Unleashed)

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The Evil Unleashed maps
This level occupies the map slot E3M9. For other maps which occupy this slot, see Category:E3M9.

E3M9: Savage Area is the secret map of The Evil Unleashed. It was designed by Thomas Möller, then known as Grindcrusher.

This level can be accessed from E3M6: Dark Altar; completing it takes the player to E3M7: Infested Ruins.

Walkthrough[edit]

Map of Savage Area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you cross through the sewer-like tunnel in the eastern part of the map, some floors will lower around you and imps will come out of them. You can find up to eleven secrets in this area. To get this secret, from the teleporter at the end of the tunnel, go through the tunnel and enter the furthest alcove on the left. A door will open on the eastern side of the tunnel; enter this passage before it closes and you can find a platform with a demon, stimpacks, and a chainsaw. (sector 138)
  2. From the teleporter near the sewer-like tunnel, enter the sewer and take the second-furthest alcove to your left. Press the switch here to open a passage leading to shotgun shells, a megaarmor, and a cacodemon. (sector 182)
  3. Eight of the secrets in the sewer-like tunnel are square sectors with shotgun guys on them. Just press the gargoyle switch in front and the lift will lower allowing you to get each secret. (sector 186)
  4. (sector 187)
  5. (sector 188)
  6. (sector 189)
  7. (sector 190)
  8. (sector 191)
  9. (sector 192)
  10. (sector 193)
  11. From the teleporter near the sewer-like tunnel, enter the sewer and take the first alcove to the left. Ride the lift up to a trail of health bonuses, which drops you out to a balcony with shotgun shells. (sector 195)
  12. Enter the courtyard south of the starting point, the one with two teleporters and a few shotgun guys. Here, enter the door to the south, and in the blue room that follows, open the wall with the "F" on it for a soul sphere. (sector 302)

Bugs[edit]

The door that leads to the exit does not require the yellow key despite appearing as though it does.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:10.77 vdgg 2019-06-22 teu9-910.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 521)
  2. facing south. (thing 522)
  3. facing south. (thing 523)
  4. facing west. (thing 524)
  5. facing north. (thing 525)
  6. facing north. (thing 526)
  7. facing west. (thing 527)
  8. facing west. (thing 528)

Statistics[edit]

Map data[edit]

Things 565
Vertices 1783*
Linedefs 1998
Sidedefs 2747
Sectors 362
* The vertex count without the effect of node building is 1626.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]