E3M9: Slept Too Long (Army of Darkness TC)

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Army of Darkness TC maps

This level occupies the map slot E3M9. For other maps which occupy this slot, see Category:E3M9.
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E3M9: Slept Too Long is the ninth and secret map of Army of Darkness TC. It appears as MAP09 in the PWAD's Doom II conversion. It was designed by Lawton Roberts (DoubleBrrl) and uses the music track ? by Rick Sparks (Suture). It is accessed from E3M7, and warps back to it on completion.

Walkthrough[edit]

Map of Slept Too Long
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Near the start is a health bonus. This marks a secret door leading to a Winchester. (sector 73)
  2. After taking the teleporter to reach the switch that lowers the bars to the red key, jump east to a platform with a backpack. (sector 69)
  3. From the lift leading up to the red key, it is possible to jump north to a crossbow. (sector 57)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 95)
  2. facing south. (thing 96)
  3. facing west. (thing 102)
  4. facing south. (thing 136)

Statistics[edit]

Map data[edit]

Things 177
Vertices 703*
Linedefs 614
Sidedefs 1089
Sectors 144
* The vertex count without the effect of node building is 517.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The concept is based on the movie's original ending that the parent studio Universal Pictures deemed "too depressing"[1] and ordered a reshoot for its theatrical release.

Andrew Stine (Linguica) suggested to the Army of Darkness TC team that its secret map should be set in a post-apocalyptic wasteland as found in the movie's alternate ending:

"We hadn't anything planned for the secret level. We had 8 levels planned now, in which one, the troublesome dungeon, didn't really fit the storyline. I believe [Stephen Angell (Shonen)] mentioned different movie endings to me before, but I never really thought about the idea of turning it into a secret level. Andy thought of it, and so we did it. Actually, Lawton Roberts did it. He is by far the fastest level builder in the team."

External links[edit]

References[edit]

  1. Adrienne Tyler (20 August 2019). "Army of Darkness' Alternate Ending Set Up A Dystopian Evil Dead 4." Screen Rant. Retrieved 6 July 2020.
  2. Stefan Maes (9 July 1996). "The Official AOD FAQ." Retrieved 6 July 2020.