E3M9 (Heroes)

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Heroes maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 3
Episode 4

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E3M9. For other maps which occupy this slot, see Category:E3M9.
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E3M9 is the ninth and secret map of the third episode of Heroes. It was originally designed by John C. Lyons as FORGEX.WAD, then modified by Albert Dewey for the compilation. It uses the music track " ".


Map of E3M9
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The spiral staircase at the start has a pool of blood and bones near one section of wall - this marks a secret lift, which on pressing reveals a chainsaw. This room is also passed through after getting the blue key, and is thus impossible to miss. (sector 21)
  2. The yellow key room has two secret doors in the south-east (both slightly indented from the rest of the wall). One leads to a stimpack and a radiation shielding suit. (sector 77)
  3. The other door (see #2) leads to a chaingun. (sector 122)
  4. Behind the yellow door is a nukage area which has a section heading east. At the end of this is a niche to the north - this leads up a steep staircase to a medikit, a rocket launcher, and a switch. The switch activates some crushers nearby, crushing some barons of Hell. (sector 242)
  5. The corridor with the exploding barrel trap eventually leads south to a room with four health bonuses. This room has a secret door to the east leading to a computer area map. (sector 263)
  6. Just before the red door are some crates where there are two boxes of bullets, two boxes of shotgun shells, and a stimpack. The red teleporter pad counts as a secret - it does not teleport you anywhere but lowers the south wall (nothing happens if you press or shoot it). (sector 244)
  7. The room between the blue door and the very tall lift has a secret door on the northern part of the east wall, leading to a room with a lot of ammo, a soul sphere, and a megaarmor. (sector 179)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains twelve spawn points:

  1. facing east. (thing 382)
  2. facing east. (thing 383)
  3. facing east. (thing 384)
  4. facing east. (thing 385)
  5. facing east. (thing 386)
  6. facing east. (thing 387)
  7. facing east. (thing 388)
  8. facing east. (thing 389)
  9. facing east. (thing 390)
  10. facing east. (thing 391)
  11. facing east. (thing 392)
  12. facing east. (thing 393)


Map data[edit]

Things 399
Vertices 1272*
Linedefs 1438
Sidedefs 2164
Sectors 354
* The vertex count without the effect of node building is 1109.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]