E4M1: Breaking Contract! (Deadly Standards 4)

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Deadly Standards 4 maps
This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.
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E4M1: Breaking Contract! is the first map of Deadly Standards 4. It was designed by Walter Confalonieri (daimon) and uses the music track "".


Map of Breaking Contract!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the west side, enter the lava east of the bridge you created, then all the way east to a megaarmor. (sector 152)
  2. In the blue keycard room, use the computer north of the blue key to open the southeast wall, which has a chainsaw. (sector 204)
  3. Get the blue key, then run back north over the bridge and to a new corridor. Climb the steps and open the vent to get a chaingun. (sector 847)
  4. In the yellow key room, find a stack of small crates on the south wall and lower it. Follow this passage up and around to the outer wall in the exercise yard to get a backpack. (sector 517)
  5. In the eastern computer rooms, go to the southeast end and use the switch. Head back to see the computers lowering, which includes a wall in the southwest corner. Take this path to get a backpack. (sector 943)
  6. In the large hall at the south end, go to the vending machines in the southwest corner and use the one with the candle to lower the other one, revealing a soul sphere. (sector 819)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 19, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 43)
  2. facing south-west. (thing 44)
  3. facing south-west. (thing 45)
  4. facing north. (thing 46)


Map data[edit]

Things 393
Vertices 9422*
Linedefs 8058
Sidedefs 13980
Sectors 1364
* The vertex count without the effect of node building is 7050.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]