E4M1: Bridge to Nowhere (Doom the Way id Did: The Lost Episodes)

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DtWiD: The Lost Episodes maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9


M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed
Base Instinct

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Final Gate

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.

E4M1: Bridge to Nowhere is the first map of episode Thy Flesh Consumed in Doom the Way id Did: The Lost Episodes. It was designed by Captain Toenail and Travers Dunne (traversd).

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Map of Bridge to Nowhere
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Fall into the lava south of the start and head west, then northeast to reach a backpack. (sector 27)
  2. In the central hall, there is a green armor across from some lava. You can raise poles leading to the green armor by using the switch north of the green armor. (sector 92)
  3. At the central hall, take the steps at the east end up and then head west to a lift leading down. Head either north or east to get a berserk pack. (sector 132)
  4. At the northeast part of the map, fall in the lava and enter the southwest tunnel to find a radiation suit, a box of rockets, a box of ammo, and a medikit. (sector 162)
  5. In the southeast part of the map, head around the southwest block to find a demon. Entering this sector lowers several columns in the same room with monsters and supplies on them. (sector 176)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:05.40 Memfis 2012-12-17 l4e1p005.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson 4:28.03 Kieran Millar (Melon) 2012-12-17 l4e1t428.zip
UV pacifist 0:05.40 Memfis 2012-12-17 l4e1p005.zip

The data was last verified in its entirety on December 7, 2021.


Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 81)
  2. facing south-west. (thing 82)
  3. facing east. (thing 83)
  4. facing south. (thing 84)
  5. facing south-west. (thing 164)
  6. facing east. (thing 165)
  7. facing west. (thing 188)


Map data[edit]

Things 209
Vertices 865*
Linedefs 989
Sidedefs 1411
Sectors 200
* The vertex count without the effect of node building is 762.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]