E4M1: Hell Beneath (Wonderful Doom)
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| Wonderful Doom maps |
|---|
| Knee-Deep in the Dead |
| The Shores of Hell |
| Inferno |
Thy Flesh Consumed
|
This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E4M1: Hell Beneath is the first map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north into the blood pool at the start and press the square lift to the east of the medikit. Go into the corridor and press the switch, then take the lift up to get both the medikit and partial invisibility. (sector 25)
- At the southernmost blood pool, head to the southwestern part of the area and take a lift up to get rockets and a soul sphere. (sector 95)
- Jump back into the blood pool near secret #2 and head east to a small alcove with a lift. Use the lift and head across it, then take the steps with health bonuses to get a green armor. (sector 80)
- In the yellow key room, press the green torch at the southern part of the area to lower the floor, then get to where the key is and press the switch next to it to lower the central block, containing a box of rockets, a rocket launcher, and shotgun shells. (sector 105)
- Press the switch south of the red key to lower the block to the west. When you descend the steps, a lift will lower. Keep heading down the steps and go to the southern area (which had bars that are now lowered by descending the steps) to get a stimpack and a box of rockets. (sector 89)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 130)
- facing north. (thing 131)
- facing east. (thing 132)
- facing north. (thing 133)
- facing west. (thing 134)
Statistics[edit]
Map data[edit]
| Things | 146 |
| Vertices | 593* |
| Linedefs | 631 |
| Sidedefs | 880 |
| Sectors | 116 |
* The vertex count without the effect of node building is 507.
Things[edit]
This level contains the following numbers of things per skill level:
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