E4M1: Inhuman Remains (Deathless)

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Deathless maps

M1 M2 M3 M4 M5 M6 M7 M8 M9


M1 M2 M3 M4 M5 M6 M7 M8 M9


M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.
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E4M1: Inhuman Remains is the first map in the Griefless episode of Deathless. It was designed by James Paddock (Jimmy), and the par time defined in MAPINFO is 2:45.


Map of Inhuman Remains
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the northwest end, head behind the pentagram to find a shotgun. (sector 35)
  2. In the exit room, open the west wall to get a green armor. (sector 69)
  3. Head north from the start until you reach the rock, then east and through the wall with the candle in front of it to get a blur artifact. (sector 85)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:16.29 Andrea Rovenski (Cyberdemon531) 2024-04-19 dl4-1p1629.zip Cross-listed from Pacifist
NM speed
UV max 0:39.23 Andrea Rovenski (Cyberdemon531) 2024-04-18 dl4-1-39.zip
NM 100S 0:24.31 Andrea Rovenski (Cyberdemon531) 2024-04-19 dl4-1s24.zip
UV -fast 0:37.74 Andrea Rovenski (Cyberdemon531) 2023-08-13 dl4-1f37.zip
UV -respawn
UV Tyson 0:57.69 Andrea Rovenski (Cyberdemon531) 2024-04-19 dl4-1t57.zip
UV pacifist 0:16.29 Andrea Rovenski (Cyberdemon531) 2024-04-19 dl4-1p1629.zip
NoMo 0:10.86 depr4vity 2020-07-05 d4l1o1086.zip

The data was last verified in its entirety on May 12, 2024.


Map data[edit]

Things 107
Vertices 522*
Linedefs 520
Sidedefs 819
Sectors 96
* The vertex count without the effect of node building is 444.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]