E4M1: Into The Grave (Ultimate Doom the Way id Did)

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Ultimate Doom the Way id Did maps
This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.

E4M1: Into The Grave is the first map of Ultimate Doom the Way id Did. It was designed by Walker Wright (Pavera). The par time defined in the DEHACKED lump is 1:15.

Walkthrough[edit]

Map of Into The Grave
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Take the chaingun behind you, then press the skull switch on the east side of the room to open the north door, revealing one or two cacodemons. Follow the path north and west to a shotgun, then climb up the staircase in front of you until it turns to the west - this will cause a group of shotgun guys to appear behind you and on the top step. Climb to the top of the structure to get a radiation shielding suit and a rocket launcher, then press the skull switch on the north wall to lower it and reveal a couple more shotgun guys. Drop down the hole and kill some waiting imps, then run north into the lava and north-east into a cavern - watch out for more imps and shotgun guys teleporting behind you. Follow the cavern east and north down some steps to find the blue skull key at the bottom.

Go back outside, then head north-west up some steps and follow the path until you reach a pair of radiation suits - some lost souls will be released to your left and right as you reach them. Open the blue door on the west side to reveal a skull switch and press it to open the neighboring door - behind it is the exit switch, but on Ultra-Violence and Nightmare skill levels it is protected by a cyberdemon. If you want to kill it, then eight boxes of rockets are placed next to the skull switch on those skill levels.

Other points of interest[edit]

Secrets[edit]

  1. Grab the radiation suit on the central platform, then enter the lava and go all the way to the eastern end for a partial invisibility. (sector 22)
  2. Climb up the steps leading to the exit, then face south-west and run through the misaligned wall. Use the teleporter to get a berserk pack. (sector 48)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:38.34 Kyle McAwesome 2023-10-25 i4d1p038.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:38.34 Kyle McAwesome 2023-10-25 i4d1p038.zip
NoMo 0:23.34 Kyle McAwesome 2023-10-24 i4d1o023.zip

The data was last verified in its entirety on November 2, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 224)
  2. facing south-east. (thing 226)
  3. facing south-east. (thing 228)
  4. facing south-east. (thing 230)
  5. facing south. (thing 232)
  6. facing south-east. (thing 233)

Statistics[edit]

Map data[edit]

Things 234
Vertices 741*
Linedefs 838
Sidedefs 1076
Sectors 77
* The vertex count without the effect of node building is 700.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The level's name is taken from Genesis 37:35: "For I will go down into the grave unto my son mourning."

See also[edit]

Sources[edit]

External links[edit]