E4M1: Outpost 3J (007: Licence to Spell DooM)
|007: Licence to Spell DooM maps|
This level occupies the map slot E4M1. For other maps which occupy this slot, see Category:E4M1.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- The well at the outpost can be jumped into to get a berserk pack. (sector 26)
- In the water cave where you are supposed to find explosives, make your way to the Y-intersection and use the chainsaw to cut the west wall at the intersection. Swim up to get a green armor. (sector 557)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.